How the games work
Updated 16 October 2026
Game balances
W is the internal WIND GAME in-game currency tracked by the server. Top-ups are not available yet (coming soon). On withdrawal 1 W = 1 ₽: from 500 W by request in the «Withdraw» window (crypto or rubles, kopecks allowed) within your VIP-level daily limit. W amounts are fractional: stakes 0.10 to 100,000 W in steps of 0.01 W, payouts rounded down to 0.0001 W, the balance is shown with 2 decimals (rounded down), results with up to 4; each request is reviewed by the owner by hand; bonuses only after x35 wagering. An account verified through Telegram during the current program receives a one-time 10 W grant (a bonus with x35 wagering). Verified players can transfer W through chat when transfers are enabled. Every game is played on W only. Archived points from earlier modes cannot be transferred into W.
HiLo · W rounds
A player can stake 0.10 to 100,000 W (step 0.01 W) when this mode is open. The server shuffles 52 cards, publishes a SHA-256 deck commitment before play, and reveals the seed only after settlement. The player sees the current card and guesses whether the next rank is higher, lower or equal; suits do not affect comparison. The server shows exact odds from the remaining deck and the payout on success for each choice. Impossible and guaranteed outcomes are unavailable.
A wrong guess ends the round without a payout. After a correct guess, the player can collect the current result or continue for up to 10 steps. After the first correct guess the multiplier is 0.97 ÷ the outcome’s probability; every next correct guess multiplies it by 1 ÷ the chosen outcome’s conditional probability (rounded down, capped at 100×), so the return is about 97% at any step (rules hilo-w-97-v2; rounds started before the update finish under the old rules). Payouts are rounded down to 0.0001 W. At 15 minutes, the server refunds an untouched stake or credits the current payout after correct guesses. The payout follows the published table and is credited after the server-confirmed result; top-ups are coming soon; withdrawals by request in the «Withdraw» window from 500 W within your VIP-level daily limit, with kopecks (1 W = 1 ₽).
Wheel · pick a multiplier
Bet on Empty, x2, x3, x5, x10 or x50 — one or several bets at once, 0.10 to 100,000 W per spin. The wheel has 155 equal sectors: 75 Empty, 25 x2, 20 x3, 15 x5, 12 x10, 3 x50 and 5 WIND sectors (every bet loses there). Empty pays 2× on an empty sector; a multiplier bet wins when that multiplier or a higher one comes up and pays stake × multiplier (stake included). Odds: Empty and x2 75/155 (48.39%), x3 50/155 (32.26%), x5 30/155 (19.35%), x10 15/155 (9.68%), x50 3/155 (1.94%). Every bet and any mix returns 150/155 = 96.774%; the largest payout is 50× the stake. Before the spin the server publishes a SHA-256 commitment to the seed; afterwards it reveals the seed and the browser can recompute the sector. Spins of the former Multiplier Wheel (up to 1000×) stay in the history.
Roulette · red, black, zero
A European wheel of 37 equal pockets: 18 red, 18 black and zero. Bets on red, black and zero, 0.10 to 100,000 W per spin (all bets together). Red and black pay 2× (18/37 = 48.65%), zero 36× (1/37 = 2.70%); the payout includes the stake. Every bet returns 36/37 = 97.297%; the largest payout is 36× the stake. The pocket comes from a seed committed before the bet.
Ladder · steps and stones
Stake 0.10 to 100,000 W and 1 to 7 stones on every step of 8 cells. On each step the player picks a cell: a stone ends the round with no payout, a free cell lifts the player one step. Cash out any time after the first step: payout = stake × 0.97 × (8/(8−k))^s rounded down to 0.0001 W (k stones, s steps passed). The average return is 97% for any strategy. 10 steps; with 5, 6 and 7 stones 9, 6 and 4 (ceiling ×15,000); the last step cashes out by itself. The stones come from a seed whose SHA-256 is shown when the round starts; the seed and all stones are revealed at the end. After 15 minutes without a move the server refunds the stake (no step yet) or credits the current payout.
Slither Rush · W matches
This is a server-run match with real players: a room holds 10–50 players and can start when at least two are ready. Each player enters with 1 to 100,000 W; the amount and rules appear before joining. The server holds entries and the platform fee is 0%. After a confirmed result, the winner receives the entry pool. If the match is canceled before a result, held W are returned. W matches have live players only, no bots.
10-car race · pays x9
Pick a car and place one bet of 0.10 to 100,000 W before entry closes (the first 30 seconds of each minute). The server determines the finish from a number whose fingerprint is published before the start. If your car finishes first, the game pays your stake x 9 (the stake is included). Each car has a 10% chance; return to players (RTP) is 90%. The payout does not depend on other bets and there are no refunds. There are no bots.
Jelly Drop
Rules wind-angock-w-v5 (since 22.10.2026): a normal spin uses the same table as v4 — return 92% (exactly 92.0009%), top ×100. «Modes»: Turbo (animation speed) and Auto (a series of normal spins) do not change the math — every spin is its own server round. «Buy bonus» costs 100 stakes (stake 5 to 100 W, price 500 to 10,000 W): the server draws a bonus multiplier ×20…×15000 of the stake from the table (×20 — 8%, ×30 — 12%, ×50 — 30.0471%, ×75 — 16.7086%, ×100 — 15%, ×150 — 10%, ×250 — 6%, ×500 — 1.8%, ×1000 — 0.4%, ×2500 — 0.04%, ×5000 — 0.004%, ×15000 — 0.0003%); the return of the bonus price is exactly 92%. Rounds before the update keep their own rules (v4 and earlier).
Stake from 0.10 to 100,000 W (step 0.01 W). The server settles every round; the browser only shows the finished result. The payout is credited after the confirmed result.
Rules wind-angock-w-v4 (since 21 Oct 2026): return to player (RTP) 92% at any stake from 0.10 W (the payout is rounded down to 0.0001 W). Rounds played earlier were settled by the previous v3 rules (RTP about 95.5%).
The reel has 5 columns: 5% of rounds are fully empty; otherwise each column drops a pickaxe with a 50% chance: wooden 35.2% (power 1.1), stone 26% (1.7), iron 18% (2.5), diamond 11% (4.2), obsidian 5.5% (6.5), redstone 3% (9.5), emerald 1.3% (16). About 8% of rounds have no pickaxe at all.
When pickaxes drop, the server draws a luck factor: x0 6%, x0.5 27%, x1 27%, x1.5 20%, x2.5 12%, x5 5%, x10 2.2%, x20 0.7%, x50 0.09%, x120 0.01%. Payout = stake × pickaxe power × luck factor × 0.92 ÷ the averages (the payout multiplier is rounded to 0.01, then the payout down to 0.0001 W). About 13.5% of rounds pay 0 W (was about 58%); about 24% pay at least the stake.
Maximum win: x100 the stake (shared slot ceiling: x15000 the stake). The server fixes the seed before the round and reveals it with its SHA-256 commitment, so the reel can be recomputed.
Plates
Spins and cases on W, 90% RTP. Maximum win: x15000 the stake.
Chat rain
WIND rain. Every hour at :00 Moscow time WIND GAME splits 100 W among players who write in the public chat. 5 to 10 recipients (fewer if fewer qualify), random shares of at least 1 W each, exactly 100 W in total. The countdown to the next rain is shown at the top of the chat; the bot reminds 5 minutes before.
Who takes part: at least 2 different meaningful messages in the last hour (3+ characters, not just emoji or symbols, not a copy of someone else's text), online at the rain moment, verified Telegram, own nickname, no mute or block. At most 3 wins per day. Accounts sharing an IP or device count as one group and at most one of them gets a share. If nobody qualifies, the amount moves to the next hour (once). The fund is at most 2,400 W per day.
Player rain. A player who plays for W (at least 500 W of stakes in total) and is not muted can start a rain with the «💧 Rain» button in the chat: 10 to 1,000 W from the free balance (a bonus still being wagered is not spent), 3 to 20 recipients. Random players who wrote in the chat in the last 10 minutes, with a nickname and Telegram and without a mute, receive it; the sender and accounts linked to him (shared IP or device, referrals) do not. One player rain every 30 minutes, up to 3,000 W per day; a player can receive player rains up to 3 times a day.
Wagering. W from any rain is a bonus with x35 wagering: to withdraw or transfer it, stake 35 times the amount. It can be played right away.
Randomness and checks. For every rain the server creates a cryptographically secure random seed and stores it with the list of qualified players and the result, so the split can be recomputed and checked.
Chat tasks
Every hour at :30 Moscow time the bot posts a task in the chat: a quiz question, a riddle, a sum, a number series or a scrambled word. The first correct answer in the chat within 3 minutes gets 100 W (a bonus with x35 wagering). Letter case, extra spaces and punctuation do not matter.
Requirements: own nickname, verified Telegram, no mute or block. Answers faster than 0.5 s after the task are ignored, one player needs at least 1.5 s between attempts. At most 3 wins per day per player or group of linked accounts; the task fund is up to 2,400 W per day. If nobody answers, the bot shows the correct answer.
Chat rules
Swearing and insults are masked with asterisks automatically and the message is published. Each such message is a violation; 5 violations within 24 hours mean a 1-hour chat mute, after which the counter resets.
Links and advertising are not allowed: website addresses, Telegram links and other @handles, «DM me», phone and card numbers, other services' promo codes and disguised links. Such a message is not published and its author is muted for 24 hours at once. Links to windgame.world (and its subdomains) are published as usual and open in a new tab; referral links only if they are official WIND team links.
Spam and flood (repeated messages, emoji floods, too frequent messages) are limited automatically and do not count for rains and tasks.
Moderators. Chat moderators carry the «Moderator» label: they mute and unmute (10 minutes, 1 hour, 24 hours) and delete messages that break the rules. All their actions are logged. Tap a nickname or avatar in the chat to open the player card and report if needed.
Nicknames. A nickname must not contain swearing (also disguised), advertising, links, casino names or more than 4 digits. Such a nickname is refused, and an existing one that breaks the rules is removed: a new one must be chosen.
Staff are not subject to the automatic filters.
While muted you cannot write in the chat or take part in rains and tasks. If you think the mute is a mistake, contact support: the WIND GAME team will review it.
Limits
Archived points from earlier modes remain separate from W. Browser-local solo results can be changed with browser tools and are not a verified global ranking. W match results are calculated by the server, but no independent audit or Provably Fair system is claimed.
Interrupted and abandoned rounds
Every W round lives on the server, not in the browser. Each step's outcome comes from a seed whose SHA-256 is shown before the stake, so a closed tab, a lost connection, a crashed browser or phone, or a server restart never changes the result and never lets anyone replay a step. Each game allows one open round at a time; a double click, a second tab or another device never takes the stake twice. An unfinished round is visible in the same account on any device: on the game page and in the «Unfinished game · Continue» banner.
Mines, Ladder, HiLo, Chicken. Come back to the game page and the round continues where it stopped. 15 minutes after the round starts, the server finishes it by itself: after at least one correct move it credits the current win (like «Cash out»); with no moves it refunds the stake. The rule is the same for everyone and does not depend on what the player saw on screen.
Limbo, Keno, Plinko. The stake and the result go through the server in one request. If you close the page, the round still finishes: the payout reaches your balance and the result is in the operation history. If a server failure interrupted the round before the result, the player never saw it, and the server refunds the stake by itself within 30 minutes.
Flying Pickaxe, Jelly Drop and other one-shot games. Stake, outcome and payout are written in one operation. After a failure the round is either fully counted (see the history) or never started, in which case no W was taken.
Games with other players (Rocket, Wheel, Roulette, Baccarat and other live tables, Slither Rush, tournaments) finish on the server by their own rules, even if a player left.
W transfers
You can send W to another player by nick or number (in your profile) or from a player card in chat. The house fee is 10% of the amount, rounded up to 0.01 W: send 100 W and the recipient gets 90 W, 10 W go to the house; send 12.35 W and the fee is 1.24 W, the recipient gets 11.11 W. 10 to 50,000 W per transfer (step 0.01 W), at most 100,000 W and 20 transfers a day, 30 seconds between transfers; a recipient can receive up to 100,000 W a day. Only free W can be sent: a bonus still under x35 wagering cannot. Received W are ordinary W: they neither lift nor count towards the recipient's wagering. No transfers to yourself or between linked accounts (same network); the recipient needs a nick. A transfer cannot be undone; the recipient gets a notice in the profile and in Telegram.